Where can I see all the keyinfo which shortens the limit of files on the Zip?
Are you asking what factors affect the number of files you can put on the Zip in regards to the database limitation?
Long file names, long track titles in the ID3 tags, embedded album art (especially large images), and multiple layers of folders (heavy nesting) all seem to reduce the number of files you can put onto the player and have them seen/recognized/playable. Officially the limit is 8,000 tracks, but that number can be reduced signifigantly if the above conditions are present.
Where can I see all the keyinfo which shortens the limit of files on the Zip?
Are you asking what factors affect the number of files you can put on the Zip in regards to the database limitation?
Long file names, long track titles in the ID3 tags, embedded album art (especially large images), and multiple layers of folders (heavy nesting) all seem to reduce the number of files you can put onto the player and have them seen/recognized/playable. Officially the limit is 8,000 tracks, but that number can be reduced signifigantly if the above conditions are present.
So Tapeworm, does Rockbox get around the problem? I’m looking to get a 32GB card for my 8GB CZ and the file limitation makes it not worth it. If RB doesn’t have the 8k file limit then it does make sense to buy one.
And the x.18 firmware update allows any micro SDHC card to be used now, right? I hope…
So Tapeworm, does Rockbox get around the problem? I’m looking to get a 32GB card for my 8GB CZ and the file limitation makes it not worth it. If RB doesn’t have the 8k file limit then it does make sense to buy one.
And the x.18 firmware update allows any micro SDHC card to be used now, right? I hope…
Rockbox’s file limit is 10,000.
The latest firmware doesn’t have anything in it pertaining to what size micro-SDHC cards can be used. Any SanDisk player accepting an SD card clear back to the e200v2 series will accept and read any size card up to and including the maximum of 32GB.
@miikerman wrote:
I have a jukebox iRiver player with a 60GB hard drive and Rockbox (a much earlier version) on it, and it has no problem with my 50GB+ of music, encoded as MP3 files at 212 kbps VBR. (I don’t know the number of files that that is, off-hand, but it is more than an 8GB Clip+/Clip Zip with 32GB microSD card could handle.)
Now my request is to the developers out there, (I hope they see this thread:wink:)
Please if possible try to work on something competing to the iPod, I am mainly reffering to the software, it should be capable to read as much file as I want…
What can I do with a so called “Official Number” this is nothing more like you are telling me to load my sansa player without filnames or tags only track #…
To be honost, if you are able to demonstrate a player like this, you’'l beat off the iPod usage in no time!
I am also asking from the other Sansa User to please join my request with thanks in advance
So Tapeworm, does Rockbox get around the problem? I’m looking to get a 32GB card for my 8GB CZ and the file limitation makes it not worth it. If RB doesn’t have the 8k file limit then it does make sense to buy one.
And the x.18 firmware update allows any micro SDHC card to be used now, right? I hope…
Rockbox’s file limit is 10,000.
The latest firmware doesn’t have anything in it pertaining to what size micro-SDHC cards can be used. Any SanDisk player accepting an SD card clear back to the e200v2 series will accept and read any size card up to and including the maximum of 32GB.
SDXC format cards are a different story.
I believe his second question may have been in reference to incompatibility issues with certain BRANDS of cards, not capacities.
According to the release notes in the first post, this problem has been fixed. (I can’t personally confirm this, as all my cards are made by Sandisk.)
Yup, that’s what I meant, not the capacity of a card, just the issue of some cards not working while others did. I saw this same issue years ago with USB sticks and a Tektronix signal generator we had in the lab. Tek (upon request) gave me a list of what sticks worked. For example, one Sandisk 2GB we had in the lab worked, an older 1GB didn’t. Tek (finally) released a FW update that fixed the issue and was hoping this FW release from Sandisk did the same.
Just received my Sandisk Clip Zip 8GB from Santa Claus with a 32Gb SDHC card, i’m already fond of my new mp3 player, but…
My SDHC card is not “fully” recognized.
My Zip see it, but can’t see data (already FAT formatted with WinXP, Linux, or with the embedded Clip Zip firmware).
When this SDHC Card is on player, i can see it in my computer ; in clip zip settings, i see it also (with correct capacity and free space), but card appears as empty when tring to read my music from it (only in the clip zip).
Model : Samsung MB-MSBGA / Model Code : MB-MSBGA/EU
Already upgraded to the last firmware release (01.01.18)
Is there a tip for have it recognized ?
What I find intersting is that with a 32gb card it showed 4930 files as Tapeworm explained because of the filenames and other tags which limits it.
But i now tried again, with a 16gb card and it shows 4793 files! its the same files , so I gues there is no advantage of a 32gb only if you have less then 5000 files on a high bitrate frequency and on stereo chanles
What I find intersting is that with a 32gb card it showed 4930 files as Tapeworm explained because of the filenames and other tags which limits it.
But i now tried again, with a 16gb card and it shows 4793 files! its the same files , so I gues there is no advantage of a 32gb only if you have less then 5000 files on a high bitrate frequency and on stereo chanles
I don’t think I have that many files on my Clip Zip 4GB with 32GB card…but my files average over 200kbps too.
I tried reverting back to 01.01.15 and timing that version to see how it compared with the 01.01.18 version. It was about 3 times faster for startup and shutdown.
I noticed that I had various Spotlight and other files automatically placed in the root directory by OS X. I removed those files and re-updated (manually) back to 01.01.18 - and it was about 3 times faster - or the same speed as the 01.01.15 version
So, the slow boot (averaged 24 seconds) and slow shutdown (averaged 22 seconds) was either caused by an incorrect firmware update or by the files automatcailly placed on the zip by OS X.
Is there any documentation on what files should and should not be in the root directory of the player?